After the discussion and brainstorming session, my group which is Group 5 choose to make a Carnival Games on that week. From the discussion among group members, we have propose 2 types of games during Academic Week which is Main Games (Snake Checker Box) and Mini Games (Guess Card, Pyramid Apple, Play in 60 seconds, Dart).
Rules:
Students must pay RM1 per entry
The objective:
- To make a relationship between senior and junior more tighter.
- Enjoy and fun with the game to release the tension after classes.
- Challenge yourself with the challenging games.
- We also suggest to give a donation with the profit that we get from the games that enter by students to the orphanage.
- After presentation, we get more comments and suggestion from our classmates.
Comments:
- How all this games related to the carnival?
- RM1 is that worth it with 60 seconds games?
- How going to apply the skills or how about your business correspondence ?
Suggestions:
- Do the event that related with entrepreneurship skills such as selling something.
- About the donation, why not we just make a memo or letter and invite orphans to UNIKL. Do some charity work by giving them a knowledge by the lecturer and any speaker. If we want make a donation, we can do in many ways, not only giving them some money.
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